Midpoint Displacement Trimmed of Artifacts

Posted on June 25, 2011


I am in a very good mood because the midpoint displacement has finally been worked out. No problems any more! For those of you interested in how I found the answer, look at the related stackoverflow question. Can’t post a screencap because the project won’t compile at the moment.

I’m moving on to using extended ASCII characters from a sprite sheet.

Once I can get this working, it’ll hopefully start to look real.

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